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h em em eme em

Lol that's amazing, Carbonwater. Saw this on DA, made me laugh as much this time too.

You slut!

Carbonwater responds:

8D.

Cool

Lovely work on the backgrounds, the black and the orange really worked together and I haven't seen a such concept in a looong while! It was really artistic, you really pulled that off well! I also like the work of the devil thing there too, nice twist.

Yet I do think you could have bettered the drawings in this and the graphics. It worked most of the time though. But then again, putting more time into the drawings themselves would take longer time and then this piece might wouldn't have been as long as it was. So I'm not quite sure if that's a good or a bad thing. But it could have been a little better so I'm giving you a nine.

But I remain entertained.

Munglai responds:

I only had two weeks to make this and I gave myself a week of storyboarding and a week of animating. If I could have had a third week to clean it up that would have been lovely but I didn't so oh well.

lol

your all fags

urallmybitchesandhos responds:

YUP YOUR ALL FAGS. YOUR COOL THO YOU CAN BE ONE OF MY LIEUTANANT PIMPS. THEIR ALL YOUR HOS NOW

Great masking

The work with textures and masks (?) were sweet. The whole idea was really artistic, yet I'd like to see more of it so it was kinda sad that it ended so quickly. Like I said, great masking but the animation looked a bit lazy. Instead of making the thing run or walk you made his leg grow and "hook shoot" itself from A to B. And that's where the 3 points fell of from my part.

MorrowDays responds:

okay, I'll explain that:

yes, masks were used, a whole bunch of them actually. even though it was a simple character, because the arms, legs, head, and torso all had different patterns on them, they each had to be done separately, frame by frame. plus the eyes but those were easy.

so if I animated him take two steps, which would probably take maybe 14 frames, I'd have to animate 14 leg frames, 14 arm frames, 14 torso, and 14 head, all in separate layers, which is like, 56 drawn frames for two steps of animation.

the movement in the black background part hopefully looked less lazy because that was all in one layer so it didn't take huge amounts of time :P

glad you liked it.

moro

Heh, kinda funny

I really like the artwork in this and the jokes were kinda funny too. Yet, there were a few jokes I didn't get. And I suppose that's the bad thing about game parodies, especially when joking about it and the viewer hasn't played the game, they simply won't get it. And I'm one of them. Until next time, try make the jokes so that everyone gets them? Thanks!

Snow-Fox responds:

Every VG parody usually implies that the person should play the game to get the jokes....If I'm gunna have to establish characters and background, I may as well make a original funny cartoon

erm

"Ok, this wasn't meant to be fantasmical. But a friend forced me to publlish it so..."

Punch him in the face then. If you know the flash is garbage yourself, not funny nor interesting to watch at all. Why submit it?

No seriously, punch him in the face. And maybe post that, I'd laugh at that at least.

WAAANIMATION responds:

Well I may have thought it was really bad, but he was so sure that it was funny and good. I dnno. I was going on the logic that you can't judge your own work. Anyway, hang tight, I have proper, good flashes coming in the future, thanks for the review

It was alright

I can see you really put in time and effort into this project. I like the story, even if it was a bit silly. I think that the audience for this flash would be around 11-13 years old though. The silly jokes worked for awhile, but it got so dragged out in the middle.

The exaggerated lip sync was the most funny part of this. But there's a problem there though. The bodies are not as interesting. Take Ren & Stimpy for an example; They use the body language as much as they go by facial expression. You should do that too and it would look a lot better. You should try it sometime at least.

You should also talk with the voice actors for the next creation. Because the voices were a bit gloomy. A good example of that is when the phone "screams" at the others but it comes out more as a whisper. The voices must have more emotion to be interesting.

Yet, you should get a big credit for the storyline. It's like something you'd see on CN. Myself, I usually have big problems with coming up with ideas like this one. So good job on that.

Hope to see even better things in the future, I'm not going to miss it.

TmsT responds:

Watch it again please. There was plenty of body language. Just because the bodies weren't always moving on every frame doesn't mean they had no expression. There is expression in stillness as there is in movement, just as there can be humour in sadness, hope within despair, and seriousness within a world of stupidity. As you get a feel for how animation works, you'll see that you have to have contrasts and extremes of motion and stillness, otherwise it becomes impossible to track, expecially when the characters are simple.

I don't think you understand voice acting either, but that's okay. Most of my voice actors do. Some of them are learning, but for the most part, they're really good.

A lot to better

You had a decent script going there but it kinda died when it ended that fast. Not only was it short, it had terrible voice acting. The lines felt so forced and the jokes were very predictable, mostly the falling down stairs one. These are jokes most 13 year olds would laugh to, I think the majority of your viewers found the jokes rather immature. Also, the animation and the character needs to better. It was just all simple shapes for a character, a simple chibi character.

But I got to give you credit for the effort. Keep trying, you'll get there. You seem rather positive about animating so I'm not really doubting you. This one just didn't hit through well, you know?

Jimtopia responds:

What can I say? I have a 13 year olds sense of humor. And yes, I am very positive about animating, I love it.

Ahaha

Only good Lock Day flash I've seen. Great job on the humor, I loved it. I even despite the LL but I loved this. It was very interesting. I love those concepts too, a script about a script that wasn't made.

Some backgrounds could have been better though, but that's about it I guess.

Good job.

MasterLock responds:

Yeah, I kinda loathe (lol loathsome) drawing backgrounds, plus the time constraints/procrastination prevented me from getting them done efficiently. Maybe next time.

Freelance Illustrator & Conceptartist loathie@hotmail.com

Conny Nordlund @Loath-some

Age 34, Male

illustrator

Sweden

Joined on 5/12/08

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